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Spatial

Spatial Retail augmentation for Vision Pro and Web.

My Role

Interaction Design, Visual Design.

I joined MARCOM SPG at the end of 2021 and has been since working on spatial retail concept with a brilliant team of Designers and Creative Technologists.

Why are we building this?

1

Bring object centric retail experiences to web.

The Dawn of Vision Pro calls for object centric retail experience.

Create best spatial experience for Apple Store App.

Highlight Projects

2

3D on Apple.com

Apple.com on Vision Pro

Vision Pro Apple Store App

3D on Apple.com

3

Launched

First real time 3D viewer on Apple.com

Highest engagement ever on Apple.com

2023 September

Interaction - Refined Controlled Angles

Visual Fidelity - Custom Visual Pipeline

Story telling - Thoughtful landing and transitions

Lead design and production with prototyping

Process

Early tests of 3D on Apple.com

Full test of in-line 3D Viewer

Prototype Build with Origami and Blender

iPad 3D viewer with accessories animation

Mobile Experience

Point of interest story telling and zoom

Adaptive cursor for device simulation

3D object enabled Apple Event

Apple.com on Vision Pro

4

Design and prototyping in Blender and Unity

Ideas

3D product in page

3D product to facilitate learning

Object manipulation in page

Drag object to real world

Watch try on

3D product tour with Apple Event

3D product tour with Apple Event

Apple Store App for Vision Pro

5

Blender, Unity, Origami testings for object centric merchandising

Work in Progress

Browse and try Apple Hardwares

First retail experience

3D product try on

Stereoscopic media and 3D hierarchy

for Vision Pro

with detailed interaction

Spatial Hierarchy and Spec

Layout diagrams and interaction specs

Interface Prototype for Apple Store App

Merchandizing area design, 3D content and stereoscopic content

Onboarding tutorial design

Object manipulation in 3D web

Object fetch and project

3D on Apple.com

Apple.com on Vision Pro

Vision Pro Apple Store App